Motion
Motion with a job to do

Photo: Studio Fanfare
Written by
Theo Park
Published on
5 August 2026
Every animation we design has to answer one question: what is it for? Pointing the eye, showing a change of state or making a moment feel finished are all good answers.
Looking busy is not.
Fast in, slow out
Most of our moves start quickly and settle slowly. It feels responsive and calm at the same time. Long build-ups make people wait, and waiting feels like a slow site.
Test on the worst phone
We check every interaction on an old, cheap phone with low battery mode on. If it stutters there, we simplify it until it does not.
More from the journal
Menu
Open
Let’s make

some noise
Close
We use a few cookies to see what works and make this site better. By staying here, you accept our cookie policy.
Accept cookies









